mirror of
https://github.com/deneraraujo/OpenVPNAdapter.git
synced 2026-04-24 00:00:05 +08:00
Merge commit '1dd2f4645226bd269f2407d5ed431acc3f66e7a6' as 'Sources/ASIO'
This commit is contained in:
@@ -0,0 +1,11 @@
|
||||
.deps
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.dirstamp
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||||
*.o
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||||
*.obj
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||||
*.exe
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||||
client
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||||
server
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||||
*.ilk
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||||
*.manifest
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||||
*.pdb
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*.tds
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@@ -0,0 +1,192 @@
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//
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// client.cpp
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||||
// ~~~~~~~~~~
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//
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// Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
|
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#include <asio.hpp>
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#include <boost/lambda/lambda.hpp>
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#include <boost/lambda/bind.hpp>
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#include <boost/lambda/if.hpp>
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#include <boost/shared_ptr.hpp>
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#include <algorithm>
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#include <cstdlib>
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#include <exception>
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#include <iostream>
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#include <string>
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#include "protocol.hpp"
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using namespace boost;
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using asio::ip::tcp;
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using asio::ip::udp;
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int main(int argc, char* argv[])
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{
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try
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{
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if (argc != 3)
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{
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std::cerr << "Usage: client <host> <port>\n";
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return 1;
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}
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using namespace std; // For atoi.
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std::string host_name = argv[1];
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std::string port = argv[2];
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asio::io_context io_context;
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// Determine the location of the server.
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tcp::resolver resolver(io_context);
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tcp::endpoint remote_endpoint = *resolver.resolve(host_name, port).begin();
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// Establish the control connection to the server.
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tcp::socket control_socket(io_context);
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control_socket.connect(remote_endpoint);
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// Create a datagram socket to receive data from the server.
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boost::shared_ptr<udp::socket> data_socket(
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new udp::socket(io_context, udp::endpoint(udp::v4(), 0)));
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// Determine what port we will receive data on.
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udp::endpoint data_endpoint = data_socket->local_endpoint();
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// Ask the server to start sending us data.
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control_request start = control_request::start(data_endpoint.port());
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asio::write(control_socket, start.to_buffers());
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unsigned long last_frame_number = 0;
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for (;;)
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{
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// Receive 50 messages on the current data socket.
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for (int i = 0; i < 50; ++i)
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{
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// Receive a frame from the server.
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frame f;
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data_socket->receive(f.to_buffers(), 0);
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if (f.number() > last_frame_number)
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{
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last_frame_number = f.number();
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std::cout << "\n" << f.payload();
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}
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}
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|
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// Time to switch to a new socket. To ensure seamless handover we will
|
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// continue to receive packets using the old socket until data arrives on
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// the new one.
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std::cout << " Starting renegotiation";
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// Create the new data socket.
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boost::shared_ptr<udp::socket> new_data_socket(
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new udp::socket(io_context, udp::endpoint(udp::v4(), 0)));
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|
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// Determine the new port we will use to receive data.
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udp::endpoint new_data_endpoint = new_data_socket->local_endpoint();
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|
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// Ask the server to switch over to the new port.
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control_request change = control_request::change(
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data_endpoint.port(), new_data_endpoint.port());
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asio::error_code control_result;
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asio::async_write(control_socket, change.to_buffers(),
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(
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lambda::var(control_result) = lambda::_1
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||||
));
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// Try to receive a frame from the server on the new data socket. If we
|
||||
// successfully receive a frame on this new data socket we can consider
|
||||
// the renegotation complete. In that case we will close the old data
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// socket, which will cause any outstanding receive operation on it to be
|
||||
// cancelled.
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frame f1;
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asio::error_code new_data_socket_result;
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new_data_socket->async_receive(f1.to_buffers(),
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(
|
||||
// Note: lambda::_1 is the first argument to the callback handler,
|
||||
// which in this case is the error code for the operation.
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||||
lambda::var(new_data_socket_result) = lambda::_1,
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lambda::if_(!lambda::_1)
|
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[
|
||||
// We have successfully received a frame on the new data socket,
|
||||
// so we can close the old data socket. This will cancel any
|
||||
// outstanding receive operation on the old data socket.
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||||
lambda::var(data_socket) = boost::shared_ptr<udp::socket>()
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||||
]
|
||||
));
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||||
|
||||
// This loop will continue until we have successfully completed the
|
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// renegotiation (i.e. received a frame on the new data socket), or some
|
||||
// unrecoverable error occurs.
|
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bool done = false;
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while (!done)
|
||||
{
|
||||
// Even though we're performing a renegotation, we want to continue
|
||||
// receiving data as smoothly as possible. Therefore we will continue to
|
||||
// try to receive a frame from the server on the old data socket. If we
|
||||
// receive a frame on this socket we will interrupt the io_context,
|
||||
// print the frame, and resume waiting for the other operations to
|
||||
// complete.
|
||||
frame f2;
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||||
done = true; // Let's be optimistic.
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||||
if (data_socket) // Might have been closed by new_data_socket's handler.
|
||||
{
|
||||
data_socket->async_receive(f2.to_buffers(), 0,
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||||
(
|
||||
lambda::if_(!lambda::_1)
|
||||
[
|
||||
// We have successfully received a frame on the old data
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||||
// socket. Stop the io_context so that we can print it.
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||||
lambda::bind(&asio::io_context::stop, &io_context),
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lambda::var(done) = false
|
||||
]
|
||||
));
|
||||
}
|
||||
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||||
// Run the operations in parallel. This will block until all operations
|
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// have finished, or until the io_context is interrupted. (No threads!)
|
||||
io_context.restart();
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||||
io_context.run();
|
||||
|
||||
// If the io_context.run() was interrupted then we have received a frame
|
||||
// on the old data socket. We need to keep waiting for the renegotation
|
||||
// operations to complete.
|
||||
if (!done)
|
||||
{
|
||||
if (f2.number() > last_frame_number)
|
||||
{
|
||||
last_frame_number = f2.number();
|
||||
std::cout << "\n" << f2.payload();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Since the loop has finished, we have either successfully completed
|
||||
// the renegotation, or an error has occurred. First we'll check for
|
||||
// errors.
|
||||
if (control_result)
|
||||
throw asio::system_error(control_result);
|
||||
if (new_data_socket_result)
|
||||
throw asio::system_error(new_data_socket_result);
|
||||
|
||||
// If we get here it means we have successfully started receiving data on
|
||||
// the new data socket. This new data socket will be used from now on
|
||||
// (until the next time we renegotiate).
|
||||
std::cout << " Renegotiation complete";
|
||||
data_socket = new_data_socket;
|
||||
data_endpoint = new_data_endpoint;
|
||||
if (f1.number() > last_frame_number)
|
||||
{
|
||||
last_frame_number = f1.number();
|
||||
std::cout << "\n" << f1.payload();
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (std::exception& e)
|
||||
{
|
||||
std::cerr << "Exception: " << e.what() << std::endl;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,156 @@
|
||||
//
|
||||
// protocol.hpp
|
||||
// ~~~~~~~~~~~~
|
||||
//
|
||||
// Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
|
||||
//
|
||||
// Distributed under the Boost Software License, Version 1.0. (See accompanying
|
||||
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
#ifndef PORTHOPPER_PROTOCOL_HPP
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||||
#define PORTHOPPER_PROTOCOL_HPP
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||||
|
||||
#include <boost/array.hpp>
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#include <asio.hpp>
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||||
#include <cstring>
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||||
#include <iomanip>
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||||
#include <string>
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||||
#include <strstream>
|
||||
|
||||
// This request is sent by the client to the server over a TCP connection.
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// The client uses it to perform three functions:
|
||||
// - To request that data start being sent to a given port.
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// - To request that data is no longer sent to a given port.
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// - To change the target port to another.
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class control_request
|
||||
{
|
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public:
|
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// Construct an empty request. Used when receiving.
|
||||
control_request()
|
||||
{
|
||||
}
|
||||
|
||||
// Create a request to start sending data to a given port.
|
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static const control_request start(unsigned short port)
|
||||
{
|
||||
return control_request(0, port);
|
||||
}
|
||||
|
||||
// Create a request to stop sending data to a given port.
|
||||
static const control_request stop(unsigned short port)
|
||||
{
|
||||
return control_request(port, 0);
|
||||
}
|
||||
|
||||
// Create a request to change the port that data is sent to.
|
||||
static const control_request change(
|
||||
unsigned short old_port, unsigned short new_port)
|
||||
{
|
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return control_request(old_port, new_port);
|
||||
}
|
||||
|
||||
// Get the old port. Returns 0 for start requests.
|
||||
unsigned short old_port() const
|
||||
{
|
||||
std::istrstream is(data_, encoded_port_size);
|
||||
unsigned short port = 0;
|
||||
is >> std::setw(encoded_port_size) >> std::hex >> port;
|
||||
return port;
|
||||
}
|
||||
|
||||
// Get the new port. Returns 0 for stop requests.
|
||||
unsigned short new_port() const
|
||||
{
|
||||
std::istrstream is(data_ + encoded_port_size, encoded_port_size);
|
||||
unsigned short port = 0;
|
||||
is >> std::setw(encoded_port_size) >> std::hex >> port;
|
||||
return port;
|
||||
}
|
||||
|
||||
// Obtain buffers for reading from or writing to a socket.
|
||||
boost::array<asio::mutable_buffer, 1> to_buffers()
|
||||
{
|
||||
boost::array<asio::mutable_buffer, 1> buffers
|
||||
= { { asio::buffer(data_) } };
|
||||
return buffers;
|
||||
}
|
||||
|
||||
private:
|
||||
// Construct with specified old and new ports.
|
||||
control_request(unsigned short old_port_number,
|
||||
unsigned short new_port_number)
|
||||
{
|
||||
std::ostrstream os(data_, control_request_size);
|
||||
os << std::setw(encoded_port_size) << std::hex << old_port_number;
|
||||
os << std::setw(encoded_port_size) << std::hex << new_port_number;
|
||||
}
|
||||
|
||||
// The length in bytes of a control_request and its components.
|
||||
enum
|
||||
{
|
||||
encoded_port_size = 4, // 16-bit port in hex.
|
||||
control_request_size = encoded_port_size * 2
|
||||
};
|
||||
|
||||
// The encoded request data.
|
||||
char data_[control_request_size];
|
||||
};
|
||||
|
||||
// This frame is sent from the server to subscribed clients over UDP.
|
||||
class frame
|
||||
{
|
||||
public:
|
||||
// The maximum allowable length of the payload.
|
||||
enum { payload_size = 32 };
|
||||
|
||||
// Construct an empty frame. Used when receiving.
|
||||
frame()
|
||||
{
|
||||
}
|
||||
|
||||
// Construct a frame with specified frame number and payload.
|
||||
frame(unsigned long frame_number, const std::string& payload_data)
|
||||
{
|
||||
std::ostrstream os(data_, frame_size);
|
||||
os << std::setw(encoded_number_size) << std::hex << frame_number;
|
||||
os << std::setw(payload_size)
|
||||
<< std::setfill(' ') << payload_data.substr(0, payload_size);
|
||||
}
|
||||
|
||||
// Get the frame number.
|
||||
unsigned long number() const
|
||||
{
|
||||
std::istrstream is(data_, encoded_number_size);
|
||||
unsigned long frame_number = 0;
|
||||
is >> std::setw(encoded_number_size) >> std::hex >> frame_number;
|
||||
return frame_number;
|
||||
}
|
||||
|
||||
// Get the payload data.
|
||||
const std::string payload() const
|
||||
{
|
||||
return std::string(data_ + encoded_number_size, payload_size);
|
||||
}
|
||||
|
||||
// Obtain buffers for reading from or writing to a socket.
|
||||
boost::array<asio::mutable_buffer, 1> to_buffers()
|
||||
{
|
||||
boost::array<asio::mutable_buffer, 1> buffers
|
||||
= { { asio::buffer(data_) } };
|
||||
return buffers;
|
||||
}
|
||||
|
||||
private:
|
||||
// The length in bytes of a frame and its components.
|
||||
enum
|
||||
{
|
||||
encoded_number_size = 8, // Frame number in hex.
|
||||
frame_size = encoded_number_size + payload_size
|
||||
};
|
||||
|
||||
// The encoded frame data.
|
||||
char data_[frame_size];
|
||||
};
|
||||
|
||||
#endif // PORTHOPPER_PROTOCOL_HPP
|
||||
@@ -0,0 +1,187 @@
|
||||
//
|
||||
// server.cpp
|
||||
// ~~~~~~~~~~
|
||||
//
|
||||
// Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
|
||||
//
|
||||
// Distributed under the Boost Software License, Version 1.0. (See accompanying
|
||||
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
#include <asio.hpp>
|
||||
#include <boost/bind.hpp>
|
||||
#include <boost/shared_ptr.hpp>
|
||||
#include <cmath>
|
||||
#include <cstdlib>
|
||||
#include <exception>
|
||||
#include <iostream>
|
||||
#include <set>
|
||||
#include "protocol.hpp"
|
||||
|
||||
using asio::ip::tcp;
|
||||
using asio::ip::udp;
|
||||
|
||||
typedef boost::shared_ptr<tcp::socket> tcp_socket_ptr;
|
||||
typedef boost::shared_ptr<asio::steady_timer> timer_ptr;
|
||||
typedef boost::shared_ptr<control_request> control_request_ptr;
|
||||
|
||||
class server
|
||||
{
|
||||
public:
|
||||
// Construct the server to wait for incoming control connections.
|
||||
server(asio::io_context& io_context, unsigned short port)
|
||||
: acceptor_(io_context, tcp::endpoint(tcp::v4(), port)),
|
||||
timer_(io_context),
|
||||
udp_socket_(io_context, udp::endpoint(udp::v4(), 0)),
|
||||
next_frame_number_(1)
|
||||
{
|
||||
// Start waiting for a new control connection.
|
||||
tcp_socket_ptr new_socket(new tcp::socket(acceptor_.get_executor()));
|
||||
acceptor_.async_accept(*new_socket,
|
||||
boost::bind(&server::handle_accept, this,
|
||||
asio::placeholders::error, new_socket));
|
||||
|
||||
// Start the timer used to generate outgoing frames.
|
||||
timer_.expires_after(asio::chrono::milliseconds(100));
|
||||
timer_.async_wait(boost::bind(&server::handle_timer, this));
|
||||
}
|
||||
|
||||
// Handle a new control connection.
|
||||
void handle_accept(const asio::error_code& ec, tcp_socket_ptr socket)
|
||||
{
|
||||
if (!ec)
|
||||
{
|
||||
// Start receiving control requests on the connection.
|
||||
control_request_ptr request(new control_request);
|
||||
asio::async_read(*socket, request->to_buffers(),
|
||||
boost::bind(&server::handle_control_request, this,
|
||||
asio::placeholders::error, socket, request));
|
||||
}
|
||||
|
||||
// Start waiting for a new control connection.
|
||||
tcp_socket_ptr new_socket(new tcp::socket(acceptor_.get_executor()));
|
||||
acceptor_.async_accept(*new_socket,
|
||||
boost::bind(&server::handle_accept, this,
|
||||
asio::placeholders::error, new_socket));
|
||||
}
|
||||
|
||||
// Handle a new control request.
|
||||
void handle_control_request(const asio::error_code& ec,
|
||||
tcp_socket_ptr socket, control_request_ptr request)
|
||||
{
|
||||
if (!ec)
|
||||
{
|
||||
// Delay handling of the control request to simulate network latency.
|
||||
timer_ptr delay_timer(
|
||||
new asio::steady_timer(acceptor_.get_executor()));
|
||||
delay_timer->expires_after(asio::chrono::seconds(2));
|
||||
delay_timer->async_wait(
|
||||
boost::bind(&server::handle_control_request_timer, this,
|
||||
socket, request, delay_timer));
|
||||
}
|
||||
}
|
||||
|
||||
void handle_control_request_timer(tcp_socket_ptr socket,
|
||||
control_request_ptr request, timer_ptr /*delay_timer*/)
|
||||
{
|
||||
// Determine what address this client is connected from, since
|
||||
// subscriptions must be stored on the server as a complete endpoint, not
|
||||
// just a port. We use the non-throwing overload of remote_endpoint() since
|
||||
// it may fail if the socket is no longer connected.
|
||||
asio::error_code ec;
|
||||
tcp::endpoint remote_endpoint = socket->remote_endpoint(ec);
|
||||
if (!ec)
|
||||
{
|
||||
// Remove old port subscription, if any.
|
||||
if (unsigned short old_port = request->old_port())
|
||||
{
|
||||
udp::endpoint old_endpoint(remote_endpoint.address(), old_port);
|
||||
subscribers_.erase(old_endpoint);
|
||||
std::cout << "Removing subscription " << old_endpoint << std::endl;
|
||||
}
|
||||
|
||||
// Add new port subscription, if any.
|
||||
if (unsigned short new_port = request->new_port())
|
||||
{
|
||||
udp::endpoint new_endpoint(remote_endpoint.address(), new_port);
|
||||
subscribers_.insert(new_endpoint);
|
||||
std::cout << "Adding subscription " << new_endpoint << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
// Wait for next control request on this connection.
|
||||
asio::async_read(*socket, request->to_buffers(),
|
||||
boost::bind(&server::handle_control_request, this,
|
||||
asio::placeholders::error, socket, request));
|
||||
}
|
||||
|
||||
// Every time the timer fires we will generate a new frame and send it to all
|
||||
// subscribers.
|
||||
void handle_timer()
|
||||
{
|
||||
// Generate payload.
|
||||
double x = next_frame_number_ * 0.2;
|
||||
double y = std::sin(x);
|
||||
int char_index = static_cast<int>((y + 1.0) * (frame::payload_size / 2));
|
||||
std::string payload;
|
||||
for (int i = 0; i < frame::payload_size; ++i)
|
||||
payload += (i == char_index ? '*' : '.');
|
||||
|
||||
// Create the frame to be sent to all subscribers.
|
||||
frame f(next_frame_number_++, payload);
|
||||
|
||||
// Send frame to all subscribers. We can use synchronous calls here since
|
||||
// UDP send operations typically do not block.
|
||||
std::set<udp::endpoint>::iterator j;
|
||||
for (j = subscribers_.begin(); j != subscribers_.end(); ++j)
|
||||
{
|
||||
asio::error_code ec;
|
||||
udp_socket_.send_to(f.to_buffers(), *j, 0, ec);
|
||||
}
|
||||
|
||||
// Wait for next timeout.
|
||||
timer_.expires_after(asio::chrono::milliseconds(100));
|
||||
timer_.async_wait(boost::bind(&server::handle_timer, this));
|
||||
}
|
||||
|
||||
private:
|
||||
// The acceptor used to accept incoming control connections.
|
||||
tcp::acceptor acceptor_;
|
||||
|
||||
// The timer used for generating data.
|
||||
asio::steady_timer timer_;
|
||||
|
||||
// The socket used to send data to subscribers.
|
||||
udp::socket udp_socket_;
|
||||
|
||||
// The next frame number.
|
||||
unsigned long next_frame_number_;
|
||||
|
||||
// The set of endpoints that are subscribed.
|
||||
std::set<udp::endpoint> subscribers_;
|
||||
};
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
try
|
||||
{
|
||||
if (argc != 2)
|
||||
{
|
||||
std::cerr << "Usage: server <port>\n";
|
||||
return 1;
|
||||
}
|
||||
|
||||
asio::io_context io_context;
|
||||
|
||||
using namespace std; // For atoi.
|
||||
server s(io_context, atoi(argv[1]));
|
||||
|
||||
io_context.run();
|
||||
}
|
||||
catch (std::exception& e)
|
||||
{
|
||||
std::cerr << "Exception: " << e.what() << std::endl;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
Reference in New Issue
Block a user