mirror of
https://github.com/deneraraujo/OpenVPNAdapter.git
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Merge commit '86cc97e55fe346502462284d2e636a2b3708163e' as 'Sources/OpenVPN3'
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// OpenVPN -- An application to securely tunnel IP networks
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// over a single port, with support for SSL/TLS-based
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// session authentication and key exchange,
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// packet encryption, packet authentication, and
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// packet compression.
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//
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// Copyright (C) 2012-2017 OpenVPN Inc.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License Version 3
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// as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program in the COPYING file.
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// If not, see <http://www.gnu.org/licenses/>.
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//
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#ifndef OPENVPN_WIN_EVENT_H
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#define OPENVPN_WIN_EVENT_H
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#include <windows.h>
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#include <string>
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#include <openvpn/buffer/bufhex.hpp>
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#include <openvpn/win/winerr.hpp>
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#include <openvpn/win/scoped_handle.hpp>
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namespace openvpn {
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namespace Win {
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// Wrap a standard Windows Event object
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class Event
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{
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public:
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explicit Event(BOOL manual_reset=TRUE)
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{
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event.reset(::CreateEvent(NULL, manual_reset, FALSE, NULL));
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if (!event.defined())
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{
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const Win::LastError err;
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OPENVPN_THROW_EXCEPTION("Win::Event: cannot create Windows event: " << err.message());
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}
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}
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std::string duplicate_local()
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{
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HANDLE new_handle;
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if (!::DuplicateHandle(GetCurrentProcess(),
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event(),
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GetCurrentProcess(),
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&new_handle,
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0,
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FALSE,
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DUPLICATE_SAME_ACCESS))
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{
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const Win::LastError err;
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OPENVPN_THROW_EXCEPTION("Win::Event: DuplicateHandle failed: " << err.message());
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}
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return BufHex::render(new_handle);
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}
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void signal_event()
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{
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if (event.defined())
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{
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::SetEvent(event());
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event.close();
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}
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}
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void release_event()
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{
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event.close();
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}
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HANDLE operator()() const
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{
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return event();
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}
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void reset(HANDLE h)
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{
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event.reset(h);
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}
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private:
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ScopedHANDLE event;
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};
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// Windows event object that automatically signals in the destructor
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struct DestroyEvent : public Event
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{
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~DestroyEvent()
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{
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signal_event();
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}
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};
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}
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}
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#endif
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