// OpenVPN -- An application to securely tunnel IP networks
// over a single port, with support for SSL/TLS-based
// session authentication and key exchange,
// packet encryption, packet authentication, and
// packet compression.
//
// Copyright (C) 2012-2017 OpenVPN Inc.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License Version 3
// as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program in the COPYING file.
// If not, see .
// Abstract base classes for server tun objects
#ifndef OPENVPN_TUN_SERVER_TUNBASE_H
#define OPENVPN_TUN_SERVER_TUNBASE_H
#include
#include
#include
#include
#include
#include
namespace openvpn {
namespace TunClientInstance {
typedef Function PostCloseFunc;
// A native reference to a client instance
struct NativeHandle
{
NativeHandle() {}
NativeHandle(const int fd_arg, const int peer_id_arg)
: fd(fd_arg),
peer_id(peer_id_arg)
{
}
bool fd_defined() const
{
return fd >= 0;
}
bool defined() const
{
return fd >= 0 && peer_id >= 0;
}
int fd = -1;
int peer_id = -1;
};
// Base class for the client instance receiver. Note that all
// client instance receivers (transport, routing, management,
// etc.) must inherit virtually from RC because the client instance
// object will inherit from multiple receivers.
struct Recv : public virtual RC
{
typedef RCPtr Ptr;
//virtual bool defined() const = 0;
virtual void stop() = 0;
// Called with IP packets from tun layer.
virtual void tun_recv(BufferAllocated& buf) = 0;
// push a halt or restart message to client
virtual void push_halt_restart_msg(const HaltRestart::Type type,
const std::string& reason,
const bool tell_client) = 0;
};
// Base class for the per-client-instance state of the TunServer.
// Each client instance uses this class to send data to the tun layer.
struct Send : public virtual RC
{
typedef RCPtr Ptr;
//virtual bool defined() const = 0;
virtual void stop() = 0;
virtual bool tun_send_const(const Buffer& buf) = 0;
virtual bool tun_send(BufferAllocated& buf) = 0;
// get the native handle for tun/peer
virtual NativeHandle tun_native_handle() = 0;
// set up relay to target
virtual void relay(const IP::Addr& target, const int port) = 0;
virtual const std::string& tun_info() const = 0;
};
// Factory for server tun object.
struct Factory : public RC
{
typedef RCPtr Ptr;
virtual Send::Ptr new_obj(Recv* parent) = 0;
};
}
}
#endif