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C++

// OpenVPN -- An application to securely tunnel IP networks
// over a single port, with support for SSL/TLS-based
// session authentication and key exchange,
// packet encryption, packet authentication, and
// packet compression.
//
// Copyright (C) 2012-2017 OpenVPN Inc.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License Version 3
// as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program in the COPYING file.
// If not, see <http://www.gnu.org/licenses/>.
#ifndef OPENVPN_TUN_BUILDER_BASE_H
#define OPENVPN_TUN_BUILDER_BASE_H
#include <string>
namespace openvpn {
class TunBuilderBase
{
public:
// Tun builder methods, loosely based on the Android VpnService.Builder
// abstraction. These methods comprise an abstraction layer that
// allows the OpenVPN C++ core to call out to external methods for
// establishing the tunnel, adding routes, etc.
// All methods returning bool use the return
// value to indicate success (true) or fail (false).
// tun_builder_new() should be called first, then arbitrary setter methods,
// and finally tun_builder_establish to return the socket descriptor
// for the session. IP addresses are pre-validated before being passed to
// these methods.
// This interface is based on Android's VpnService.Builder.
// Callback to construct a new tun builder
// Should be called first.
virtual bool tun_builder_new()
{
return false;
}
// Optional callback that indicates OSI layer, should be 2 or 3.
// Defaults to 3.
virtual bool tun_builder_set_layer(int layer)
{
return true;
}
// Callback to set address of remote server
// Never called more than once per tun_builder session.
virtual bool tun_builder_set_remote_address(const std::string& address, bool ipv6)
{
return false;
}
// Callback to add network address to VPN interface
// May be called more than once per tun_builder session
virtual bool tun_builder_add_address(const std::string& address,
int prefix_length,
const std::string& gateway, // optional
bool ipv6,
bool net30)
{
return false;
}
// Optional callback to set default value for route metric.
// Guaranteed to be called before other methods that deal
// with routes such as tun_builder_add_route and
// tun_builder_reroute_gw. Route metric is ignored
// if < 0.
virtual bool tun_builder_set_route_metric_default(int metric)
{
return true;
}
// Callback to reroute default gateway to VPN interface.
// ipv4 is true if the default route to be added should be IPv4.
// ipv6 is true if the default route to be added should be IPv6.
// flags are defined in RGWFlags (rgwflags.hpp).
// Never called more than once per tun_builder session.
virtual bool tun_builder_reroute_gw(bool ipv4,
bool ipv6,
unsigned int flags)
{
return false;
}
// Callback to add route to VPN interface
// May be called more than once per tun_builder session
// metric is optional and should be ignored if < 0
virtual bool tun_builder_add_route(const std::string& address,
int prefix_length,
int metric,
bool ipv6)
{
return false;
}
// Callback to exclude route from VPN interface
// May be called more than once per tun_builder session
// metric is optional and should be ignored if < 0
virtual bool tun_builder_exclude_route(const std::string& address,
int prefix_length,
int metric,
bool ipv6)
{
return false;
}
// Callback to add DNS server to VPN interface
// May be called more than once per tun_builder session
// If reroute_dns is true, all DNS traffic should be routed over the
// tunnel, while if false, only DNS traffic that matches an added search
// domain should be routed.
// Guaranteed to be called after tun_builder_reroute_gw.
virtual bool tun_builder_add_dns_server(const std::string& address, bool ipv6)
{
return false;
}
// Callback to add search domain to DNS resolver
// May be called more than once per tun_builder session
// See tun_builder_add_dns_server above for description of
// reroute_dns parameter.
// Guaranteed to be called after tun_builder_reroute_gw.
virtual bool tun_builder_add_search_domain(const std::string& domain)
{
return false;
}
// Callback to set MTU of the VPN interface
// Never called more than once per tun_builder session.
virtual bool tun_builder_set_mtu(int mtu)
{
return false;
}
// Callback to set the session name
// Never called more than once per tun_builder session.
virtual bool tun_builder_set_session_name(const std::string& name)
{
return false;
}
// Callback to add a host which should bypass the proxy
// May be called more than once per tun_builder session
virtual bool tun_builder_add_proxy_bypass(const std::string& bypass_host)
{
return false;
}
// Callback to set the proxy "Auto Config URL"
// Never called more than once per tun_builder session.
virtual bool tun_builder_set_proxy_auto_config_url(const std::string& url)
{
return false;
}
// Callback to set the HTTP proxy
// Never called more than once per tun_builder session.
virtual bool tun_builder_set_proxy_http(const std::string& host, int port)
{
return false;
}
// Callback to set the HTTPS proxy
// Never called more than once per tun_builder session.
virtual bool tun_builder_set_proxy_https(const std::string& host, int port)
{
return false;
}
// Callback to add Windows WINS server to VPN interface.
// WINS server addresses are always IPv4.
// May be called more than once per tun_builder session.
// Guaranteed to be called after tun_builder_reroute_gw.
virtual bool tun_builder_add_wins_server(const std::string& address)
{
return false;
}
// Optional callback that indicates whether IPv6 traffic should be
// blocked, to prevent unencrypted IPv6 packet leakage when the
// tunnel is IPv4-only, but the local machine has IPv6 connectivity
// to the internet. Enabled by "block-ipv6" config var.
virtual bool tun_builder_set_block_ipv6(bool block_ipv6)
{
return true;
}
// Optional callback to set a DNS suffix on tun/tap adapter.
// Currently only implemented on Windows, where it will
// set the "Connection-specific DNS Suffix" property on
// the TAP driver.
virtual bool tun_builder_set_adapter_domain_suffix(const std::string& name)
{
return true;
}
// Callback to establish the VPN tunnel, returning a file descriptor
// to the tunnel, which the caller will henceforth own. Returns -1
// if the tunnel could not be established.
// Always called last after tun_builder session has been configured.
virtual int tun_builder_establish()
{
return -1;
}
// Return true if tun interface may be persisted, i.e. rolled
// into a new session with properties untouched. This method
// is only called after all other tests of persistence
// allowability succeed, therefore it can veto persistence.
// If persistence is ultimately enabled,
// tun_builder_establish_lite() will be called. Otherwise,
// tun_builder_establish() will be called.
virtual bool tun_builder_persist()
{
return true;
}
// When the exclude local network option is enabled this
// function is called to get a list of local networks so routes
// to exclude them from the VPN network are generated
// This should be a list of CIDR networks (e.g. 192.168.0.0/24)
virtual const std::vector<std::string> tun_builder_get_local_networks(bool ipv6)
{
return {};
}
// Indicates a reconnection with persisted tun state.
virtual void tun_builder_establish_lite()
{
}
// Indicates that tunnel is being torn down.
// If disconnect == true, then the teardown is occurring
// prior to final disconnect.
virtual void tun_builder_teardown(bool disconnect) {}
virtual ~TunBuilderBase() {}
};
}
#endif