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refactored code, added license, added onError handler
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@@ -1,30 +1,27 @@
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/*
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* In DroidGap class, attach WebSocketFactoy like this,
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* appView.addJavascriptInterface(new WebSocketFactory(appView), "WebSocketFactory");
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* Copyright (c) 2010 Animesh Kumar (https://github.com/anismiles)
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*
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* Now, in your html file,
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* 1. Include websocket.js
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* <script type="text/javascript" charset="utf-8" src="js/websocket.js"></script>
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* 2. Create WebSocket object, and override event methods,
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* // new socket
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* var socket = new WebSocket('ws://122.168.196.27:8082/');
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*
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* // push a message after the connection is established.
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* socket.onopen = function() {
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* socket.send('--message--')
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* };
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*
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* // alerts message pushed from server
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* socket.onmessage = function(msg) {
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* alert(JSON.stringify(msg));
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* };
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*
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* // alert close event
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* socket.onclose = function() {
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* alert('closed');
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* };
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*
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*/
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(function() {
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@@ -37,6 +34,7 @@
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this.onopen = null;
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this.onmessage = null;
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this.onclose = null;
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this.onerror = null;
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// get a new websocket object from factory (check com.strumsoft.websocket.WebSocketFactory.java)
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this.socket = WebSocketFactory.getInstance(url);
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@@ -60,6 +58,10 @@
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WebSocket.store[evt._target]['onclose'].call(global, evt._data);
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}
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WebSocket.onerror = function (evt) {
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WebSocket.store[evt._target]['onerror'].call(global, evt._data);
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}
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WebSocket.prototype.send = function(data) {
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this.socket.send(data);
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}
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