Merge pull request #413 from infil00p/StudioThreeFix

CB-13289: This fixes the Cordova-Android build on cordova-android 6.x
This commit is contained in:
Joe Bowser
2017-11-01 10:26:53 -07:00
committed by GitHub
8 changed files with 24 additions and 33 deletions
+2 -4
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@@ -133,9 +133,7 @@ GradleBuilder.prototype.prepBuildFiles = function () {
subProjects.forEach(function (p) {
console.log('Subproject Path: ' + p);
var libName = p.replace(/[/\\]/g, ':').replace(name + '-', '');
depsList += ' debugCompile(project(path: "' + libName + '", configuration: "debug"))';
insertExclude(p);
depsList += ' releaseCompile(project(path: "' + libName + '", configuration: "release"))';
depsList += ' implementation(project(path: "' + libName + '"))';
insertExclude(p);
});
// For why we do this mapping: https://issues.apache.org/jira/browse/CB-8390
@@ -198,7 +196,7 @@ GradleBuilder.prototype.prepEnv = function (opts) {
// For some reason, using ^ and $ don't work. This does the job, though.
var distributionUrlRegex = /distributionUrl.*zip/;
/* jshint -W069 */
var distributionUrl = process.env['CORDOVA_ANDROID_GRADLE_DISTRIBUTION_URL'] || 'https\\://services.gradle.org/distributions/gradle-3.3-all.zip';
var distributionUrl = process.env['CORDOVA_ANDROID_GRADLE_DISTRIBUTION_URL'] || 'https\\://services.gradle.org/distributions/gradle-4.1-all.zip';
/* jshint +W069 */
var gradleWrapperPropertiesPath = path.join(self.root, 'gradle', 'wrapper', 'gradle-wrapper.properties');
shell.chmod('u+w', gradleWrapperPropertiesPath);
+2 -10
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@@ -99,16 +99,8 @@ module.exports.get_gradle_wrapper = function () {
var i = 0;
var foundStudio = false;
var program_dir;
if (module.exports.isDarwin()) {
program_dir = fs.readdirSync('/Applications');
while (i < program_dir.length && !foundStudio) {
if (program_dir[i].startsWith('Android Studio')) {
// TODO: Check for a specific Android Studio version, make sure it's not Canary
androidStudioPath = path.join('/Applications', program_dir[i], 'Contents', 'gradle');
foundStudio = true;
} else { ++i; }
}
} else if (module.exports.isWindows()) {
// OK, This hack only works on Windows, not on Mac OS or Linux. We will be deleting this eventually!
if (module.exports.isWindows()) {
var result = child_process.spawnSync(path.join(__dirname, 'getASPath.bat'));
// console.log('result.stdout =' + result.stdout.toString());