Accelerometer updates:

- Removed thread delay to get accelerometer values.
- Override Activity lifecycle methods to manage JavaScript timers and enable window.onunload to be called.  This is needed for accelerometer to shut down correctly.
This commit is contained in:
Bryce Curtis
2010-08-12 10:51:12 -05:00
parent d5646584ee
commit 4b3255e4fd
4 changed files with 172 additions and 113 deletions

View File

@@ -10,22 +10,41 @@ function Acceleration(x, y, z) {
* @constructor
*/
function Accelerometer() {
/**
* The last known acceleration. type=Acceleration()
*/
this.lastAcceleration = null;
/**
* List of accelerometer watch listeners
*/
this.accelListeners = {};
/**
* List of accelerometer watch timers
*/
this.accelTimers = {};
/**
* Next id to use
*/
this.listenerId = 0;
/**
* Timer that turns off accelerometer when it reaches maximum time.
* This timer is only used for getCurrentAcceleration.
*/
this.turnOffTimer = 0;
// Turn off accelerometer if not accessed for certain amount of time
setInterval(function() {
navigator.accelerometer.turnOffTimer += 10;
if (navigator.accelerometer.turnOffTimer > Accelerometer.MAX_TIMER) {
Accel.stop("timer");
navigator.accelerometer.turnOffTimer = 0;
}
}, 10000);
}
Accelerometer.STOPPED = 0;
@@ -35,14 +54,17 @@ Accelerometer.ERROR_FAILED_TO_START = 3;
Accelerometer.ERROR_NOT_FOUND = 4;
Accelerometer.ERROR_MSG = ["Not running", "Starting", "", "Failed to start", "Listener not found"];
/**
* Time (in seconds) to turn off accelerometer if getCurrentAcceleration() hasn't been called.
*/
Accelerometer.MAX_TIMER = 30;
/**
* Asynchronously aquires the current acceleration.
* @param {Function} successCallback The function to call when the acceleration
* data is available
* @param {Function} errorCallback The function to call when there is an error
* getting the acceleration data.
* @param {AccelerationOptions} options The options for getting the accelerometer data
* such as timeout.
*
* @param {Function} successCallback The function to call when the acceleration data is available
* @param {Function} errorCallback The function to call when there is an error getting the acceleration data.
* @param {AccelerationOptions} options The options for getting the accelerometer data such as timeout.
*/
Accelerometer.prototype.getCurrentAcceleration = function(successCallback, errorCallback, options) {
@@ -58,13 +80,13 @@ Accelerometer.prototype.getCurrentAcceleration = function(successCallback, error
return;
}
// Get current acceleration from native
// Get current acceleration status
var status = Accel.getStatus();
//console.log("getCurrentAcceleration: status="+status);
// If running, then call successCallback
if (status == Accelerometer.RUNNING) {
try {
navigator.accelerometer.turnOffTimer = 0;
var accel = new Acceleration(Accel.getX(), Accel.getY(), Accel.getZ());
successCallback(accel);
} catch (e) {
@@ -74,29 +96,27 @@ Accelerometer.prototype.getCurrentAcceleration = function(successCallback, error
// If not running, then start it
else {
Accel.start("timer");
navigator.accelerometer.turnOffTimer = 0;
var obj = this;
Accel.start();
// Wait until started
var timer = setInterval(function() {
var status = Accel.getStatus();
if (status != Accelerometer.STARTING) {
clearInterval(timer);
var status = Accel.getStatus();
//console.log("getAcceleration: status="+status);
// If accelerometer is running
if (status == Accelerometer.RUNNING) {
try {
var accel = new Acceleration(Accel.getX(), Accel.getY(), Accel.getZ());
successCallback(accel);
} catch (e) {
console.log("Accelerometer Error in successCallback: " + e);
}
}
// Wait until sensor has 1 reading
if (status == Accelerometer.STARTING) {
Accel.getX();
status = Accel.getStatus(); // get status again to see if started or error
}
// If sensor is running
if (status == Accelerometer.RUNNING) {
try {
var accel = new Acceleration(Accel.getX(), Accel.getY(), Accel.getZ());
successCallback(accel);
} catch (e) {
console.log("Accelerometer Error in successCallback: " + e);
}
}
// If sensor error
// If accelerometer error
else {
console.log("Accelerometer Error: "+ Accelerometer.ERROR_MSG[status]);
try {
@@ -107,24 +127,21 @@ Accelerometer.prototype.getCurrentAcceleration = function(successCallback, error
console.log("Accelerometer Error in errorCallback: " + e);
}
}
//@todo: don't clear now, wait until x seconds since last request
this.clearWatch("");
}
}, 10);
}
}
/**
* Asynchronously aquires the acceleration repeatedly at a given interval.
*
* @param {Function} successCallback The function to call each time the acceleration
* data is available
* @param {Function} errorCallback The function to call when there is an error
* getting the acceleration data.
* @param {AccelerationOptions} options The options for getting the accelerometer data
* such as timeout.
* @param {Function} successCallback The function to call each time the acceleration data is available
* @param {Function} errorCallback The function to call when there is an error getting the acceleration data.
* @param {AccelerationOptions} options The options for getting the accelerometer data such as timeout.
* @return String The watch id that must be passed to #clearWatch to stop watching.
*/
Accelerometer.prototype.watchAcceleration = function(successCallback, errorCallback, options) {
// Default interval (10 sec)
var frequency = (options != undefined)? options.frequency : 10000;
// successCallback required
@@ -139,33 +156,29 @@ Accelerometer.prototype.watchAcceleration = function(successCallback, errorCallb
return;
}
var key = this.listenerId++;
this.accelListeners[key] = key;
var obj = this;
Accel.start();
var id = ""+(navigator.accelerometer.listenerId++);
navigator.accelerometer.accelListeners[id] = id;
Accel.start(id);
// Start watch timer
this.accelTimers[key] = setInterval(function() {
//console.log("Interval timer: key="+key+" timer="+obj.accelTimers[key]+" freq="+frequency);
navigator.accelerometer.accelTimers[id] = setInterval(function() {
var status = Accel.getStatus();
//console.log("watchAcceleration: status="+status);
// If accelerometer is running
if (status == Accelerometer.RUNNING) {
try {
// If getCurrentAcceleration(), then clear this watch
if (frequency == 0) {
obj.clearWatch(key);
}
var accel = new Acceleration(Accel.getX(), Accel.getY(), Accel.getZ());
successCallback(accel);
} catch (e) {
console.log("Accelerometer Error in successCallback: " + e);
}
}
else {
// If accelerometer had error
else if (status != Accelerometer.STARTING) {
console.log("Accelerometer Error: "+ Accelerometer.ERROR_MSG[status]);
try {
obj.clearWatch(key);
navigator.accelerometer.clearWatch(id);
if (errorCallback) {
errorCallback(status);
}
@@ -175,35 +188,33 @@ Accelerometer.prototype.watchAcceleration = function(successCallback, errorCallb
}
}, (frequency ? frequency : 1));
return key;
return id;
}
/**
* Clears the specified accelerometer watch.
*
* @param {String} watchId The ID of the watch returned from #watchAcceleration.
* @param {String} id The id of the watch returned from #watchAcceleration.
*/
Accelerometer.prototype.clearWatch = function(watchId) {
Accelerometer.prototype.clearWatch = function(id) {
// Stop javascript timer & remove from timer list
if (watchId && this.accelTimers[watchId]) {
clearInterval(this.accelListeners[watchId]);
delete this.accelTimers[watchId];
if (id && navigator.accelerometer.accelTimers[id]) {
clearInterval(navigator.accelerometer.accelTimers[id]);
delete navigator.accelerometer.accelTimers[id];
}
// Remove from watch list
if (watchId && this.accelListeners[watchId]) {
delete this.accelListeners[watchId];
if (id && navigator.accelerometer.accelListeners[id]) {
delete navigator.accelerometer.accelListeners[id];
}
// Stop native sensor if no more listeners
var size = 0;
var key;
for (key in this.accelListeners) {
if (this.accelListeners.hasOwnProperty(key)) size++;
}
if (size == 0) {
Accel.stop();
// Stop accelerometer for this watch listener
if (id) {
try {
Accel.stop(id);
} catch (e) {
}
}
}