mirror of
https://github.com/apache/cordova-android.git
synced 2026-04-23 00:00:09 +08:00
Refactoring Android project-level and platform scripts to use Q.js
This eliminates the use of shelljs.exec's sync mode, which is the source of the filehandle leaks that can cause EMFILE on OSX, and are CPU-intensive everywhere. Tested locally, needs poking before it gets released.
This commit is contained in:
Vendored
+38
-47
@@ -19,24 +19,20 @@
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under the License.
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*/
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var shell = require('shelljs'),
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var exec = require('./exec'),
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Q = require('q'),
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path = require('path'),
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build = require('./build'),
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appinfo = require('./appinfo'),
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exec = require('child_process').exec,
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ROOT = path.join(__dirname, '..', '..');
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/**
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* Returns a list of the device ID's found
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* Returns a promise for the list of the device ID's found
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*/
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module.exports.list = function() {
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var cmd = 'adb devices';
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var result = shell.exec(cmd, {silent:true, async:false});
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if (result.code > 0) {
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console.error('Failed to execute android command \'' + cmd + '\'.');
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process.exit(2);
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} else {
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var response = result.output.split('\n');
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return exec('adb devices')
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.then(function(output) {
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var response = output.split('\n');
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var device_list = [];
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for (var i = 1; i < response.length; i++) {
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if (response[i].match(/\w+\tdevice/) && !response[i].match(/emulator/)) {
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@@ -44,52 +40,47 @@ module.exports.list = function() {
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}
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}
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return device_list;
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}
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});
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}
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/*
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* Installs a previously built application on the device
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* and launches it.
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* Returns a promise.
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*/
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module.exports.install = function(target) {
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var device_list = this.list();
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if (device_list.length > 0) {
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var launchName;
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return this.list()
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.then(function(device_list) {
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if (!device_list || !device_list.length)
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return Q.reject('ERROR: Failed to deploy to device, no devices found.');
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// default device
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target = typeof target !== 'undefined' ? target : device_list[0];
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if (device_list.indexOf(target) > -1) {
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var apk_path = build.get_apk();
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var launchName = appinfo.getActivityName();
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console.log('Installing app on device...');
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cmd = 'adb -s ' + target + ' install -r ' + apk_path;
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var install = shell.exec(cmd, {silent:false, async:false});
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if (install.error || install.output.match(/Failure/)) {
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console.error('ERROR : Failed to install apk to device : ');
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console.error(install.output);
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process.exit(2);
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}
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//unlock screen
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cmd = 'adb -s ' + target + ' shell input keyevent 82';
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shell.exec(cmd, {silent:true, async:false});
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if (device_list.indexOf(target) < 0)
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return Q.reject('ERROR: Unable to find target \'' + target + '\'.');
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// launch the application
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console.log('Launching application...');
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cmd = 'adb -s ' + target + ' shell am start -W -a android.intent.action.MAIN -n ' + launchName;
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var launch = shell.exec(cmd, {silent:true, async:false});
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if(launch.code > 0) {
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console.error('ERROR : Failed to launch application on emulator : ' + launch.error);
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console.error(launch.output);
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process.exit(2);
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} else {
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console.log('LANCH SUCCESS');
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}
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} else {
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console.error('ERROR : Unable to find target \'' + target + '\'.');
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console.error('Failed to deploy to device.');
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process.exit(2);
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}
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} else {
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console.error('ERROR : Failed to deploy to device, no devices found.');
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process.exit(2);
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}
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var apk_path = build.get_apk();
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launchName = appinfo.getActivityName();
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console.log('Installing app on device...');
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var cmd = 'adb -s ' + target + ' install -r ' + apk_path;
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return exec(cmd);
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}).then(function(output) {
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if (output.match(/Failure/)) return Q.reject('ERROR: Failed to install apk to device: ' + output);
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//unlock screen
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var cmd = 'adb -s ' + target + ' shell input keyevent 82';
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return exec(cmd);
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}, function(err) { return Q.reject('ERROR: Failed to install apk to device: ' + err); })
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.then(function() {
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// launch the application
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console.log('Launching application...');
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var cmd = 'adb -s ' + target + ' shell am start -W -a android.intent.action.MAIN -n ' + launchName;
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return exec(cmd);
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}).then(function() {
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console.log('LANCH SUCCESS');
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}, function(err) {
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return Q.reject('ERROR: Failed to launch application on device: ' + err);
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});
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}
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