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refactor: unify target resolution for devices & emulators (#1101)
* refactor: unify target resolution for devices & emulators * fix: use unified target methods in platform-centric bins
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commit
c04ea9b1c0
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+21
-57
@@ -19,22 +19,30 @@
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var path = require('path');
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var emulator = require('./emulator');
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var device = require('./device');
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const target = require('./target');
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var PackageType = require('./PackageType');
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const { CordovaError, events } = require('cordova-common');
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const { events } = require('cordova-common');
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function getInstallTarget (runOptions) {
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var install_target;
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/**
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* Builds a target spec from a runOptions object
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*
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* @param {{target?: string, device?: boolean, emulator?: boolean}} runOptions
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* @return {target.TargetSpec}
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*/
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function buildTargetSpec (runOptions) {
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const spec = {};
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if (runOptions.target) {
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install_target = runOptions.target;
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spec.id = runOptions.target;
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} else if (runOptions.device) {
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install_target = '--device';
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spec.type = 'device';
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} else if (runOptions.emulator) {
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install_target = '--emulator';
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spec.type = 'emulator';
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}
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return spec;
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}
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return install_target;
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function formatResolvedTarget ({ id, type }) {
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return `${type} ${id}`;
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}
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/**
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@@ -51,55 +59,11 @@ module.exports.run = function (runOptions) {
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runOptions = runOptions || {};
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var self = this;
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var install_target = getInstallTarget(runOptions);
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const spec = buildTargetSpec(runOptions);
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return target.resolve(spec).then(function (resolvedTarget) {
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events.emit('log', `Deploying to ${formatResolvedTarget(resolvedTarget)}`);
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return Promise.resolve().then(function () {
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if (!install_target) {
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// no target given, deploy to device if available, otherwise use the emulator.
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return device.list().then(function (device_list) {
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if (device_list.length > 0) {
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events.emit('warn', 'No target specified, deploying to device \'' + device_list[0] + '\'.');
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install_target = device_list[0];
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} else {
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events.emit('warn', 'No target specified and no devices found, deploying to emulator');
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install_target = '--emulator';
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}
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});
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}
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}).then(function () {
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if (install_target === '--device') {
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return device.resolveTarget(null);
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} else if (install_target === '--emulator') {
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// Give preference to any already started emulators. Else, start one.
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return emulator.list_started().then(function (started) {
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return started && started.length > 0 ? started[0] : emulator.start();
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}).then(function (emulatorId) {
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return emulator.resolveTarget(emulatorId);
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});
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}
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// They specified a specific device/emulator ID.
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return device.list().then(function (devices) {
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if (devices.indexOf(install_target) > -1) {
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return device.resolveTarget(install_target);
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}
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return emulator.list_started().then(function (started_emulators) {
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if (started_emulators.indexOf(install_target) > -1) {
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return emulator.resolveTarget(install_target);
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}
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return emulator.list_images().then(function (avds) {
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// if target emulator isn't started, then start it.
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for (var avd in avds) {
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if (avds[avd].name === install_target) {
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return emulator.start(install_target).then(function (emulatorId) {
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return emulator.resolveTarget(emulatorId);
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});
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}
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}
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return Promise.reject(new CordovaError(`Target '${install_target}' not found, unable to run project`));
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});
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});
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});
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}).then(function (resolvedTarget) {
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return new Promise((resolve) => {
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const buildOptions = require('./build').parseBuildOptions(runOptions, null, self.root);
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@@ -112,7 +76,7 @@ module.exports.run = function (runOptions) {
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resolve(self._builder.fetchBuildResults(buildOptions.buildType, buildOptions.arch));
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}).then(async function (buildResults) {
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if (resolvedTarget && resolvedTarget.isEmulator) {
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if (resolvedTarget.type === 'emulator') {
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await emulator.wait_for_boot(resolvedTarget.id);
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}
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