CB-7330 Don't run "android update" during creation

Instead, have the build script copy do the equivalent logic on each
build.

Advantages:
- Scripts run much faster
- No more duplicate CordovaLib entries in project.properties
- Building is more independent from create/update script (more robust)
This commit is contained in:
Andrew Grieve
2014-08-18 23:21:26 -04:00
parent d56ea25816
commit dfa66b9dd4
4 changed files with 159 additions and 62 deletions
+64 -23
View File
@@ -27,9 +27,9 @@ var shell = require('shelljs'),
ROOT = path.join(__dirname, '..', '..');
var check_reqs = require('./check_reqs');
// Globals
var build_type,
build_method;
var LOCAL_PROPERTIES_TEMPLATE =
'# This file is automatically generated.\n' +
'# Do not modify this file -- YOUR CHANGES WILL BE ERASED!\n';
function find_files(directory, predicate) {
if (fs.existsSync(directory)) {
@@ -51,22 +51,25 @@ function hasCustomRules() {
return fs.existsSync(path.join(ROOT, 'custom_rules.xml'));
}
// Copy the gradle wrapper files on each build so that:
// A) We don't require the Android SDK at project creation time, and
// B) So that they are always up-to-date.
function copyGradleWrapper() {
var projectPath = ROOT;
// check_reqs ensures that this is set.
var sdkDir = process.env['ANDROID_HOME'];
var wrapperDir = path.join(sdkDir, 'tools', 'templates', 'gradle', 'wrapper');
if (process.platform == 'win32') {
shell.cp('-f', path.join(wrapperDir, 'gradlew.bat'), projectPath);
} else {
shell.cp('-f', path.join(wrapperDir, 'gradlew'), projectPath);
function extractProjectNameFromManifest(projectPath) {
var manifestPath = path.join(projectPath, 'AndroidManifest.xml');
var manifestData = fs.readFileSync(manifestPath, 'utf8');
var m = /<activity[\s\S]*?android:name\s*=\s*"(.*?)"/i.exec(manifestData);
if (!m) {
throw new Error('Could not find activity name in ' + manifestPath);
}
shell.rm('-rf', path.join(projectPath, 'gradle', 'wrapper'));
shell.mkdir('-p', path.join(projectPath, 'gradle'));
shell.cp('-r', path.join(wrapperDir, 'gradle', 'wrapper'), path.join(projectPath, 'gradle'));
return m[1];
}
function extractSubProjectPaths() {
var data = fs.readFileSync(path.join(ROOT, 'project.properties'), 'utf8');
var ret = {};
var r = /^\s*android\.library\.reference\.\d+=(.*)(?:\s|$)/mg
var m;
while (m = r.exec(data)) {
ret[m[1]] = 1;
}
return Object.keys(ret);
}
var builders = {
@@ -83,6 +86,23 @@ var builders = {
prepEnv: function() {
return check_reqs.check_ant()
.then(function() {
// Copy in build.xml on each build so that:
// A) we don't require the Android SDK at project creation time, and
// B) we always use the SDK's latest version of it.
var sdkDir = process.env['ANDROID_HOME'];
var buildTemplate = fs.readFileSync(path.join(sdkDir, 'tools', 'lib', 'build.template'), 'utf8');
function writeBuildXml(projectPath) {
var newData = buildTemplate.replace('PROJECT_NAME', extractProjectNameFromManifest(ROOT));
fs.writeFileSync(path.join(projectPath, 'build.xml'), newData);
if (!fs.existsSync(path.join(projectPath, 'local.properties'))) {
fs.writeFileSync(path.join(projectPath, 'local.properties'), LOCAL_PROPERTIES_TEMPLATE);
}
}
var subProjects = extractSubProjectPaths();
writeBuildXml(ROOT);
for (var i = 0; i < subProjects.length; ++i) {
writeBuildXml(path.join(ROOT, subProjects[i]));
}
});
},
@@ -156,7 +176,24 @@ var builders = {
},
prepEnv: function() {
return Q();
return check_reqs.check_gradle()
.then(function() {
// Copy the gradle wrapper on each build so that:
// A) we don't require the Android SDK at project creation time, and
// B) we always use the SDK's latest version of it.
var projectPath = ROOT;
// check_reqs ensures that this is set.
var sdkDir = process.env['ANDROID_HOME'];
var wrapperDir = path.join(sdkDir, 'tools', 'templates', 'gradle', 'wrapper');
if (process.platform == 'win32') {
shell.cp('-f', path.join(wrapperDir, 'gradlew.bat'), projectPath);
} else {
shell.cp('-f', path.join(wrapperDir, 'gradlew'), projectPath);
}
shell.rm('-rf', path.join(projectPath, 'gradle', 'wrapper'));
shell.mkdir('-p', path.join(projectPath, 'gradle'));
shell.cp('-r', path.join(wrapperDir, 'gradle', 'wrapper'), path.join(projectPath, 'gradle'));
});
},
/*
@@ -182,8 +219,6 @@ var builders = {
copyGradleWrapper();
return Q().then(function() {
return spawn(wrapper, args);
}).then(function() {
return builder.getOutputFiles(build_type);
});
},
@@ -261,9 +296,11 @@ function parseOpts(options) {
module.exports.runClean = function(options) {
var opts = parseOpts(options);
var builder = builders[opts.buildMethod];
return builder.prepEnv(opts.buildType)
return builder.prepEnv()
.then(function() {
return builder.clean();
}).then(function() {
shell.rm('-rf', path.join(ROOT, 'out'));
});
};
@@ -275,10 +312,13 @@ module.exports.run = function(options) {
var opts = parseOpts(options);
var builder = builders[opts.buildMethod];
return builder.prepEnv(opts.buildType)
return builder.prepEnv()
.then(function() {
return builder.build(opts.buildType);
}).then(function(apkFiles) {
// TODO: Rather than copy apks to out, it might be better to
// just write out what the last .apk build was. These files
// are used by get_apk().
var outputDir = path.join(ROOT, 'out');
shell.mkdir('-p', outputDir);
for (var i=0; i < apkFiles.length; ++i) {
@@ -299,6 +339,7 @@ module.exports.get_apk = function(build_type) {
console.error('ERROR : No .apk found in ' + outputDir + ' directory');
process.exit(2);
}
// TODO: Use build_type here.
console.log('Using apk: ' + candidates[0]);
return candidates[0];
};