mirror of
https://github.com/apache/cordova-android.git
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Dealing with the retagging of cordova.js
This commit is contained in:
Vendored
+67
-23
@@ -1,5 +1,5 @@
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// Platform: android
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// 2.9.0rc1-0-g11df4b7
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// 2.9.0rc1-0-g002f33d
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/*
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Licensed to the Apache Software Foundation (ASF) under one
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or more contributor license agreements. See the NOTICE file
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@@ -19,7 +19,7 @@
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under the License.
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*/
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;(function() {
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var CORDOVA_JS_BUILD_LABEL = '2.9.0rc1-0-g11df4b7';
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var CORDOVA_JS_BUILD_LABEL = '2.9.0rc1-0-g002f33d';
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// file: lib/scripts/require.js
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var require,
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@@ -6801,11 +6801,21 @@ require('cordova/channel').onNativeReady.fire();
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}
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}
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function scriptErrorCallback(err) {
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// Open Question: If a script path specified in cordova_plugins.js does not exist, do we fail for all?
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// this is currently just continuing.
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scriptCounter--;
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if (scriptCounter === 0) {
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onScriptLoadingComplete && onScriptLoadingComplete();
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}
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}
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// Helper function to inject a <script> tag.
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function injectScript(path) {
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scriptCounter++;
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var script = document.createElement("script");
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script.onload = scriptLoadedCallback;
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script.onerror = scriptErrorCallback;
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script.src = path;
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document.head.appendChild(script);
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}
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@@ -6817,10 +6827,10 @@ require('cordova/channel').onNativeReady.fire();
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context.cordova.require('cordova/channel').onPluginsReady.fire();
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}
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// Handler for the cordova_plugins.json content.
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// Handler for the cordova_plugins.js content.
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// See plugman's plugin_loader.js for the details of this object.
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// This function is only called if the really is a plugins array that isn't empty.
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// Otherwise the XHR response handler will just call finishPluginLoading().
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// Otherwise the onerror response handler will just call finishPluginLoading().
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function handlePluginsObject(modules, path) {
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// First create the callback for when all plugins are loaded.
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var mapper = context.cordova.require('cordova/modulemapper');
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@@ -6828,26 +6838,31 @@ require('cordova/channel').onNativeReady.fire();
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// Loop through all the plugins and then through their clobbers and merges.
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for (var i = 0; i < modules.length; i++) {
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var module = modules[i];
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if (!module) continue;
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if (module) {
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try {
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if (module.clobbers && module.clobbers.length) {
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for (var j = 0; j < module.clobbers.length; j++) {
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mapper.clobbers(module.id, module.clobbers[j]);
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}
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}
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if (module.clobbers && module.clobbers.length) {
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for (var j = 0; j < module.clobbers.length; j++) {
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mapper.clobbers(module.id, module.clobbers[j]);
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if (module.merges && module.merges.length) {
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for (var k = 0; k < module.merges.length; k++) {
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mapper.merges(module.id, module.merges[k]);
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}
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}
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// Finally, if runs is truthy we want to simply require() the module.
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// This can be skipped if it had any merges or clobbers, though,
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// since the mapper will already have required the module.
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if (module.runs && !(module.clobbers && module.clobbers.length) && !(module.merges && module.merges.length)) {
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context.cordova.require(module.id);
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}
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}
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}
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if (module.merges && module.merges.length) {
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for (var k = 0; k < module.merges.length; k++) {
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mapper.merges(module.id, module.merges[k]);
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catch(err) {
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// error with module, most likely clobbers, should we continue?
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}
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}
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// Finally, if runs is truthy we want to simply require() the module.
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// This can be skipped if it had any merges or clobbers, though,
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// since the mapper will already have required the module.
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if (module.runs && !(module.clobbers && module.clobbers.length) && !(module.merges && module.merges.length)) {
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context.cordova.require(module.id);
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}
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}
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finishPluginLoading();
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@@ -6870,6 +6885,33 @@ require('cordova/channel').onNativeReady.fire();
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break;
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}
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}
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var plugins_json = path + 'cordova_plugins.json';
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var plugins_js = path + 'cordova_plugins.js';
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// One some phones (Windows) this xhr.open throws an Access Denied exception
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// So lets keep trying, but with a script tag injection technique instead of XHR
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var injectPluginScript = function injectPluginScript() {
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try {
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var script = document.createElement("script");
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script.onload = function(){
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var list = cordova.require("cordova/plugin_list");
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handlePluginsObject(list,path);
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};
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script.onerror = function() {
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// Error loading cordova_plugins.js, file not found or something
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// this is an acceptable error, pre-3.0.0, so we just move on.
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finishPluginLoading();
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};
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script.src = plugins_js;
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document.head.appendChild(script);
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} catch(err){
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finishPluginLoading();
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}
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}
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// Try to XHR the cordova_plugins.json file asynchronously.
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var xhr = new XMLHttpRequest();
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xhr.onload = function() {
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@@ -6888,14 +6930,16 @@ require('cordova/channel').onNativeReady.fire();
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}
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};
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xhr.onerror = function() {
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finishPluginLoading();
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// In this case, the json file was not present, but XHR was allowed,
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// so we should still try the script injection technique with the js file
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// in case that is there.
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injectPluginScript();
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};
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var plugins_json = path + 'cordova_plugins.json';
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try { // we commented we were going to try, so let us actually try and catch
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xhr.open('GET', plugins_json, true); // Async
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xhr.send();
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} catch(err){
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finishPluginLoading();
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injectPluginScript();
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}
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}(window));
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