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reorg of project assets
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@@ -0,0 +1,109 @@
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/**
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* This class provides generic read and write access to the mobile device file system.
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*/
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function File() {
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/**
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* The data of a file.
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*/
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this.data = "";
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/**
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* The name of the file.
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*/
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this.name = "";
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}
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/**
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* Reads a file from the mobile device. This function is asyncronous.
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* @param {String} fileName The name (including the path) to the file on the mobile device.
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* The file name will likely be device dependent.
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* @param {Function} successCallback The function to call when the file is successfully read.
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* @param {Function} errorCallback The function to call when there is an error reading the file from the device.
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*/
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File.prototype.read = function(fileName, successCallback, errorCallback) {
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}
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/**
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* Writes a file to the mobile device.
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* @param {File} file The file to write to the device.
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*/
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File.prototype.write = function(file) {
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}
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PhoneGap.addConstructor(function() {
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if (typeof navigator.file == "undefined") navigator.file = new File();
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});
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File.prototype.read = function(fileName, successCallback, errorCallback) {
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this.failCallback = errorCallback;
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this.winCallback = successCallback;
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return FileUtil.read(fileName);
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}
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File.prototype.hasRead = function(data)
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{
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if(data.substr("FAIL"))
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this.failCallback(data);
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else
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this.winCallback(data);
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}
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/**
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* Writes a file to the mobile device.
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* @param {File} file The file to write to the device.
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*/
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File.prototype.write = function(file, str, mode, successCallback, failCallback) {
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this.winCallback = successCallback;
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this.failCallback = failCallback;
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var call = FileUtil.write(file, str, mode);
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}
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File.prototype.testFileExists = function(file, successCallback, failCallback)
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{
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var exists = FileUtil.testFileExists(file);
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if(exists)
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successCallback();
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else
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failCallback();
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return exists;
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}
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File.prototype.testDirectoryExists = function(file, successCallback, failCallback)
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{
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var exists = FileUtil.testDirectoryExists(file);
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if(exists)
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successCallback();
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else
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failCallback();
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return exists;
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}
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File.prototype.createDirectory = function(dir, successCallback, failCallback)
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{
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var good = FileUtils.createDirectory(dir);
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good ? successCallback() : failCallback();
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}
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File.prototype.deleteDirectory = function(dir, successCallback, failCallback)
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{
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var good = FileUtils.deleteDirectory(dir);
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good ? successCallback() : failCallback();
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}
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File.prototype.deleteFile = function(dir, successCallback, failCallback)
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{
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var good = FileUtils.deleteFile(dir);
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good ? successCallback() : failCallback();
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}
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File.prototype.getFreeDiskSpace = function(successCallback, failCallback)
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{
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var diskSpace = FileUtils.getFreeDiskSpace();
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if(diskSpace > 0)
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successCallback();
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else
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failCallback();
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return diskSpace;
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}
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