hiding system messages on simulator
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@@ -515,6 +515,8 @@
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CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
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"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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COPY_PHASE_STRIP = NO;
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DEBUG_ACTIVITY_MODE = "";
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"DEBUG_ACTIVITY_MODE[sdk=iphonesimulator*]" = disable;
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DEBUG_INFORMATION_FORMAT = dwarf;
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ENABLE_STRICT_OBJC_MSGSEND = YES;
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ENABLE_TESTABILITY = YES;
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@@ -568,6 +570,7 @@
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CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
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"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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COPY_PHASE_STRIP = NO;
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DEBUG_ACTIVITY_MODE = "";
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DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
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ENABLE_NS_ASSERTIONS = NO;
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ENABLE_STRICT_OBJC_MSGSEND = YES;
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@@ -26,6 +26,7 @@
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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language = ""
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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<TestableReference
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@@ -55,6 +56,7 @@
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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language = ""
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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@@ -71,6 +73,13 @@
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ReferencedContainer = "container:ObjectiveCExample.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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<EnvironmentVariables>
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<EnvironmentVariable
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key = "OS_ACTIVITY_MODE"
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value = "${DEBUG_ACTIVITY_MODE}"
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isEnabled = "YES">
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</EnvironmentVariable>
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</EnvironmentVariables>
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<AdditionalOptions>
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</AdditionalOptions>
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</LaunchAction>
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