Files
cordova-android/framework/assets/js/websocket.js
T
2011-03-07 13:34:16 -08:00

70 lines
2.0 KiB
JavaScript
Executable File

/*
* In DroidGap class, attach WebSocketFactoy like this,
* appView.addJavascriptInterface(new WebSocketFactory(appView), "WebSocketFactory");
*
* Now, in your html file,
* 1. Include websocket.js
* <script type="text/javascript" charset="utf-8" src="js/websocket.js"></script>
* 2. Create WebSocket object, and override event methods,
*
* // new socket
* var socket = new WebSocket('ws://122.168.196.27:8082/');
*
* // push a message after the connection is established.
* socket.onopen = function() {
* socket.send('--message--')
* };
*
* // alerts message pushed from server
* socket.onmessage = function(msg) {
* alert(JSON.stringify(msg));
* };
*
* // alert close event
* socket.onclose = function() {
* alert('closed');
* };
*
*/
(function() {
// window object
var global = window;
// WebSocket Object. All listener methods are cleaned up!
var WebSocket = global.WebSocket = function(url) {
// must be overloaded
this.onopen = null;
this.onmessage = null;
this.onclose = null;
// get a new websocket object from factory (check com.strumsoft.websocket.WebSocketFactory.java)
this.socket = WebSocketFactory.getInstance(url);
// store in registry
WebSocket.store[this.socket.getId()] = this;
};
// storage to hold websocket object for later invokation of event methods
WebSocket.store = {};
// static event methods to call event methods on target websocket objects
WebSocket.onmessage = function (evt) {
WebSocket.store[evt._target]['onmessage'].call(global, evt._data);
}
WebSocket.onopen = function (evt) {
WebSocket.store[evt._target]['onopen'].call(global, evt._data);
}
WebSocket.onclose = function (evt) {
WebSocket.store[evt._target]['onclose'].call(global, evt._data);
}
WebSocket.prototype.send = function(data) {
this.socket.send(data);
}
WebSocket.prototype.close = function() {
this.socket.close();
}
})();