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customCamera/doc/en/index.md
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2015-02-10 15:00:25 +01:00

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org.geneanet.customcamera

This cordova plugin is an alternative to the official cordova plugin (camera). It starts a custom camera: image overlay with an opacity slider, user-defined color of the buttons, activating/deactivating functions.

Ce plugin définit une variable globale navigator.GeneanetCustomCamera.

Installation

cordova plugin add https://github.com/geneanet/customCamera.git
cordova build `platform`

Plateformes supportées

  • Android

Utilisation

Command

navigator.GeneanetCustomCamera.startCamera(options, onSuccess, onFail);

Parameters

{Object} options

An options object containing the parameters of the camera.

  • imgBackgroundBase64 : Overlay image. Should be in base64 format.

    • Type : string
    • Default : null
  • imgBackgroundBase64OtherOrientation : Overlay image when the device is on the other orientation that the start camera orientation. Should be in base64 format. If it is null, we used imgBackgroundBase64 and we resized the image.

    • Type : string
    • Default : null
  • miniature : Activate/deactivate the thumbnail option. true : Activate option. false : Deactivate option.

    • Type : boolean
    • Default : true
  • saveInGallery : Save picture to the camera gallery. true : Activate option. false : Deactivate option.

    • Type : boolean
    • Default : false
  • cameraBackgroundColor : Color of the camera button.

    • Type : string
    • Default : "#e26760"
    • Notes :
      • An incorrect value or a null value means a transparency effect.
      • See the parseColor() method for the format of colors.
  • cameraBackgroundColorPressed : Color of the camera button when it is pressed.

    • Type : string
    • Default : "#dc453d"
    • Notes :
      • An incorrect value or a null value means a transparency effect.
      • See the parseColor() method for the format of colors.
  • quality : Quality of the picture.

    • Type : integer
    • Default : 100
    • Notes :
      • A value between 0 and 100. An incorrect value means the default value.
      • See the compress() method for more informations.
  • opacity : Activate/deactivate the opacity option for the overlay image. true : Activate option. false : Deactivate option.

    • Type : boolean
    • Default : true
  • defaultFlash : Default mode flash to use.

    • Type : integer
    • Default : 0
  • switchFlash : Activate/deactivate the switch button for modes flash. true : Activate option. false : Deactivate option.

    • Type : boolean
    • Default : true

{Function} onSuccess

onSuccess is called when the shooting has succeed.

  • Parameters :
    • result :
      • Type : string
      • Note : Contains the picture in base64 format.

{Function} onFail

onFailis called when the shooting has failed.

  • Parameters :
    • code :
      • Type : integer
      • Note : Contains the error code.
        • Code "2" : Error while taking a picture.
        • Code "3" : Camera closed before takin a picture.
    • message :
      • Type : string
      • Note : A error message.

Constants

  • CustomCamera.FlashModes.DISABLE :
    • Type : integer
    • Value : 0
  • CustomCamera.FlashModes.ACTIVE :
    • Type : integer
    • Value : 1
  • CustomCamera.FlashModes.AUTO :
    • Type : integer
    • Value : 2

Implementation

Example

var base64 = "...";
navigator.GeneanetCustomCamera.startCamera(
    {
        imgBackgroundBase64: base64,
        saveInGallery: true,
        miniature: false,
        quality: 70,
        cameraBackgroundColor: "#ffffff",
        cameraBackgroundColorPressed: null
    },
    function(result) {
        window.console.log("success");
        $("#imgTaken").attr("src", "data:image/jpeg;base64,"+result);
    },
    function(code, message) {
        window.console.log("fail");
        window.console.log(code);
        window.console.log(message);
    }
);

Barcode application

See the code

Barcode

Grid application

See the code

Grid

AngularJS

An implementation in AngularJS has been made for ease of use : $geneanetCustomCamera.

Contribute

To contribute to this project, please read the following :

  • Bugs, suggestion, etc. : Must be declared in Github. Please search the threads before starting a new topic.
  • Développement Javascript : Must compiles with JSHint coding rules.