mirror of
https://github.com/danielsogl/awesome-cordova-plugins.git
synced 2026-07-16 00:00:04 +08:00
push instance based push plugin
This commit is contained in:
@@ -1,6 +1,8 @@
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import { Injectable } from '@angular/core';
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import { Cordova, Plugin } from '@ionic-native/core';
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import { Cordova, Plugin, CordovaInstance, checkAvailability } from '@ionic-native/core';
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import { Observable } from 'rxjs/Observable';
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declare var window: any;
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export type EventResponse = RegistrationEventResponse | NotificationEventResponse | Error;
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@@ -41,8 +43,6 @@ export interface NotificationEventResponse {
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}
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/**
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* TODO: document all possible properties (not just Android)
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*
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* Loosened up with a dictionary notation, but all non-defined properties need to use (map['prop']) notation
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*
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* Ideally the developer would overload (merged declaration) this or create a new interface that would extend this one
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@@ -61,117 +61,6 @@ export interface NotificationEventAdditionalData {
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notId?: string;
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}
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export interface PushNotification {
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/**
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* The event registration will be triggered on each successful registration with the 3rd party push service.
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* @param event
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* @param callback
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*/
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on(event: 'registration', callback: (response: RegistrationEventResponse) => any): void;
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/**
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* The event notification will be triggered each time a push notification is received by a 3rd party push service on the device.
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* @param event
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* @param callback
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*/
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on(event: 'notification', callback: (response: NotificationEventResponse) => any): void;
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/**
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* The event error will trigger when an internal error occurs and the cache is aborted.
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* @param event
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* @param callback
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*/
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on(event: 'error', callback: (response: Error) => any): void;
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/**
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*
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* @param event Name of the event to listen to. See below(above) for all the event names.
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* @param callback is called when the event is triggered.
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* @param event
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* @param callback
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*/
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on(event: string, callback: (response: EventResponse) => any): void;
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off(event: 'registration', callback: (response: RegistrationEventResponse) => any): void;
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off(event: 'notification', callback: (response: NotificationEventResponse) => any): void;
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off(event: 'error', callback: (response: Error) => any): void;
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/**
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* As stated in the example, you will have to store your event handler if you are planning to remove it.
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* @param event Name of the event type. The possible event names are the same as for the push.on function.
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* @param callback handle to the function to get removed.
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* @param event
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* @param callback
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*/
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off(event: string, callback: (response: EventResponse) => any): void;
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/**
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* The unregister method is used when the application no longer wants to receive push notifications.
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* Beware that this cleans up all event handlers previously registered,
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* so you will need to re-register them if you want them to function again without an application reload.
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* @param successHandler
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* @param errorHandler
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*/
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unregister(successHandler: () => any, errorHandler?: () => any): void;
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/**
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* The subscribe method is used when the application wants to subscribe a new topic to receive push notifications.
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* @param {string} topic: Topic to subscribe to.
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* @param successHandler
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* @param errorHandler
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*/
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subscribe(topic: string, successHandler: () => any, errorHandler?: () => any): void;
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/**
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* The unsubscribe method is used when the application no longer wants to receive push notifications
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* from a specific topic but continue to receive other push messages.
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* @param {string} topic: Topic to subscribe to.
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* @param successHandler
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* @param errorHandler
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*/
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unsubscribe(topic: string, successHandler: () => any, errorHandler?: () => any): void;
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/**
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* iOS & android only
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*
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* Set the badge count visible when the app is not running
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*
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* The count is an integer indicating what number should show up in the badge.
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* Passing 0 will clear the badge.
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* Each notification event contains a data.count value which can be used to set the badge to correct number.
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* @param successHandler
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* @param errorHandler
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* @param count
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*/
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setApplicationIconBadgeNumber(successHandler: () => any, errorHandler: () => any, count?: number): void;
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/**
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* iOS only
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*
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* Get the current badge count visible when the app is not running
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* successHandler gets called with an integer which is the current badge count
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* @param successHandler
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* @param errorHandler
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*/
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getApplicationIconBadgeNumber(successHandler: (count: number) => any, errorHandler: () => any): void;
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/**
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* iOS only
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*
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* Tells the OS that you are done processing a background push notification.
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* successHandler gets called when background push processing is successfully completed.
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* @param successHandler
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* @param errorHandler
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* @param id
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*/
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finish(successHandler: () => any, errorHandler: () => any, id?: string): void;
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/**
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* iOS & android only
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*
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* Tells the OS to clear all notifications from the Notification Center.
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* successHandler gets called when the api successfully clears the notifications
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* @param successHandler
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* @param errorHandler
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*/
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clearAllNotifications(successHandler: () => any, errorHandler: () => any): void;
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}
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export interface IOSPushOptions {
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/**
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* Maps to the project number in the Google Developer Console. Setting this
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@@ -302,12 +191,10 @@ export interface AndroidPushOptions {
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export interface PushOptions {
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ios?: IOSPushOptions;
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android?: AndroidPushOptions;
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windows?: {};
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windows?: any;
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}
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declare var PushNotification: {
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new (): PushNotification
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};
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export type PushEvent = 'registration' | 'error' | 'notification';
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/**
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* @name Push
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@@ -320,8 +207,40 @@ declare var PushNotification: {
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*
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* @usage
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* ```typescript
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* import { Push } from '@ionic-native/push';
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* import { Push, PushObject, PushOptions } from '@ionic-native/push';
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*
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* constructor(private push: Push) { }
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*
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* ...
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*
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* const options: PushOptions = {
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* android: {
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* senderID: '12345679'
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* },
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* ios: {
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* alert: 'true',
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* badge: true,
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* sound: 'false'
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* },
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* windows: {}
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* };
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*
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* const pushObject: PushObject = this.push.init(options);
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*
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* pushObject.on('notification').subscribe(notification => console.log('Received a notification', notification));
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*
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* pushObject.on('error').subscribe(error => console.error('Error with Push plugin', error));
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*
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*
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* ```
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*
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* @interfaces
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* RegistrationEventResponse
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* NotificationEventResponse
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* NotificationEventAdditionalData
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* IOSPushOptions
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* AndroidPushOptions
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* PushOptions
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*/
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@Plugin({
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pluginName: 'Push',
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@@ -335,29 +254,28 @@ declare var PushNotification: {
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export class Push {
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/**
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* Initialize the plugin on the native side.
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*
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* ```
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* var push = Push.init({
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* android: {
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* senderID: '12345679'
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* },
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* ios: {
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* alert: 'true',
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* badge: true,
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* sound: 'false'
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* },
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* windows: {}
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* });
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* ```
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*
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* @param {PushOptions} options The Push [options](https://github.com/phonegap/phonegap-plugin-push/blob/master/docs/API.md#parameters).
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* @returns {PushNotification} Returns a new [PushNotification](https://github.com/phonegap/phonegap-plugin-push/blob/master/docs/API.md#pushonevent-callback) object.
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* Init push notifications
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* @param options {PushOptions}
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* @return {PushObject}
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*/
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@Cordova({
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sync: true
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})
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init(options: PushOptions): PushNotification { return; }
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init(options: PushOptions): PushObject {
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return new PushObject(options);
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}
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}
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/**
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* @private
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*/
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export class PushObject {
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private _objectInstance: any;
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constructor(options: PushOptions) {
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if (checkAvailability('PushNotification', 'init', 'PushNotification') === true) {
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this._objectInstance = window.PushNotification.init(options);
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}
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}
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/**
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* Check whether the push notification permission has been granted.
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@@ -366,4 +284,73 @@ export class Push {
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@Cordova()
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hasPermission(): Promise<{ isEnabled: boolean }> { return; }
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/**
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* Adds an event listener
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* @param event {string}
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* @return {Observable<EventResponse>}
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*/
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@CordovaInstance({
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observable: true,
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clearFunction: 'off',
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clearWithArgs: true
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})
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on(event: PushEvent): Observable<EventResponse> { return; }
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/**
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* The unregister method is used when the application no longer wants to receive push notifications.
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* Beware that this cleans up all event handlers previously registered,
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* so you will need to re-register them if you want them to function again without an application reload.
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*/
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@CordovaInstance()
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unregister(): Promise<any> { return; }
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/**
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* Set the badge count visible when the app is not running
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*
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* The count is an integer indicating what number should show up in the badge.
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* Passing 0 will clear the badge.
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* Each notification event contains a data.count value which can be used to set the badge to correct number.
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* @param count
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*/
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@CordovaInstance({
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callbackOrder: 'reverse'
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})
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setApplicationIconBadgeNumber(count?: number): Promise<any> { return; };
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/**
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* Get the current badge count visible when the app is not running
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* successHandler gets called with an integer which is the current badge count
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*/
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@CordovaInstance()
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getApplicationIconBadgeNumber(): Promise<number> { return; }
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/**
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* iOS only
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* Tells the OS that you are done processing a background push notification.
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* successHandler gets called when background push processing is successfully completed.
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*/
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@CordovaInstance()
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finish(): Promise<any> { return; }
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/**
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* Tells the OS to clear all notifications from the Notification Center
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*/
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@CordovaInstance()
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clearAllNotifications(): Promise<any> { return; }
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/**
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* The subscribe method is used when the application wants to subscribe a new topic to receive push notifications.
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* @param topic {string} Topic to subscribe to.
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* @return {Promise<any>}
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*/
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@CordovaInstance()
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subscribe(topic: string): Promise<any> { return; }
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/**
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* The unsubscribe method is used when the application no longer wants to receive push notifications from a specific topic but continue to receive other push messages.
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* @param topic {string} Topic to unsubscribe from.
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* @return {Promise<any>}
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*/
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@CordovaInstance()
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unsubscribe(topic: string): Promise<any> { return; }
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}
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