Added README and GETTING_STARTED
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Getting started with Objective-Zip
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==================================
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Objective-Zip exposes basic functionalities to read and write zip files,
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encapsulating both ZLib for the compression mechanism and MiniZip for
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the zip wrapping.
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Adding Objective-Zip to your project
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------------------------------------
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The library is distributed as source only, so simply download the unit
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test application and copy-paste these directories in your own project:
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- ZLib,
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- MiniZip,
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- Objective-Zip.
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The first two are simply copies of the distribution of version 1.2.7 of
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ZLib and of version 1.1 of MiniZip (which is itself part of ZLib
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contributions), while the third is their Objective-C wrapper.
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Main concepts
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-------------
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Objective-Zip is centered on a class called (with a lack of fantasy)
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ZipFile. It can be created with the common Objective-C procedure of an
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alloc followed by an init, specifying in the latter if the zip file is
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being created, appended or unzipped:
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ZipFile *zipFile= [[ZipFile alloc] initWithFileName:@"test.zip"
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mode:ZipFileModeCreate];
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Creating and appending are both write-only modalities, while unzipping
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is a read-only modality. You can not request reading operations on a
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write-mode zip file, nor request writing operations on a read-mode zip
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file.
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Adding a file to a zip file
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---------------------------
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The ZipFile class has a couple of methods to add new files to a zip
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file, one of which keeps the file in clear and the other encrypts it
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with a password. Both methods return an instance of a ZipWriteStream
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class, which will be used solely for the scope of writing the content of
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the file, and then must be closed:
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ZipWriteStream *stream= [zipFile writeFileInZipWithName:@"abc.txt"
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compressionLevel:ZipCompressionLevelBest];
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[stream writeData:abcData];
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[stream finishedWriting];
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Reading a file from a zip file
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------------------------------
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The ZipFile class, when used in unzip mode, must be treated like a
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cursor: you position the instance on a file at a time, either by
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step-forwarding or by locating the file by name. Once you are on the
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correct file, you can obtain an instance of a ZipReadStream that will
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let you read the content (and then must be closed):
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ZipFile *unzipFile= [[ZipFile alloc] initWithFileName:@"test.zip"
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mode:ZipFileModeUnzip];
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[unzipFile goToFirstFileInZip];
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ZipReadStream *read= [unzipFile readCurrentFileInZip];
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NSMutableData *data= [[NSMutableData alloc] initWithLength:256];
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int bytesRead= [read readDataWithBuffer:data];
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[read finishedReading];
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Note that the NSMutableData instance that acts as the read buffer must
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have been set with a length greater than 0: the readDataWithBuffer API
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will use that length to know how many bytes it can fetch from the zip
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file.
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Listing files in a zip file
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---------------------------
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When the ZipFile class is used in unzip mode, it can also list the files
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contained in zip by filling an NSArray with instances of FileInZipInfo
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class. You can then use its name property to locate the file inside the
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zip and expand it:
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ZipFile *unzipFile= [[ZipFile alloc] initWithFileName:@"test.zip"
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mode:ZipFileModeUnzip];
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NSArray *infos= [unzipFile listFileInZipInfos];
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for (FileInZipInfo *info in infos) {
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NSLog(@"- %@ %@ %d (%d)", info.name, info.date, info.size,
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info.level);
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// Locate the file in the zip
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[unzipFile locateFileInZip:info.name];
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// Expand the file in memory
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ZipReadStream *read= [unzipFile readCurrentFileInZip];
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NSMutableData *data= [[NSMutableData alloc] initWithLength:256];
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int bytesRead= [read readDataWithBuffer:data];
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[read finishedReading];
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}
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Note that the FileInZipInfo class provide two sizes:
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- length is the original (uncompressed) file size, while
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- size is the compressed file size.
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Closing the zip file
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--------------------
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Remember, when you are done, to close your ZipFile instance to avoid
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file corruption problems:
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[zipFile close];
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Notes
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=====
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File/folder hierarchy inide the zip
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-----------------------------------
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Please note that inside the zip files there is no representation of a
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file-folder hierarchy: it is simply embedded in file names (i.e.: a file
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with a name like "x/y/z/file.txt"). It is up to the program that
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extracts the files to consider these file names as expressing a
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structure and rebuild it on the file system (and viceversa during
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creation). Common zippers/unzippers simply follow this rule.
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Memory management
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-----------------
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If you need to extract huge files that cannot be contained in memory,
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you can do so using a read-then-write buffered loop like this:
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NSFileHandle *file= [NSFileHandle fileHandleForWritingAtPath:filePath];
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NSMutableData *buffer= [[NSMutableData alloc]
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initWithLength:BUFFER_SIZE];
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ZipReadStream *read= [unzipFile readCurrentFileInZip];
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// Read-then-write buffered loop
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do {
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// Reset buffer length
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[buffer setLength:BUFFER_SIZE];
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// Expand next chunk of bytes
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int bytesRead= [read readDataWithBuffer:buffer];
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if (bytesRead > 0) {
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// Write what we have read
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[buffer setLength:bytesRead];
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[file writeData:buffer];
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} else
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break;
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} while (YES);
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// Clean up
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[file closeFile];
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[read finishedReading];
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[buffer release];
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Exception handling
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------------------
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If something goes wrong during an operation, Objective-Zip will always
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throw an exception of class ZipException, which contains a property with
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the specific error number of MiniZip. With that number you are supposed
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to find the reason of the error.
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@@ -0,0 +1,64 @@
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Objective-Zip
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=============
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Introduction
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------------
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Objective-Zip is a small Objective-C library that wraps ZLib and MiniZip in
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an object-oriented friendly way.
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What is contained here
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----------------------
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The source repository contains a sample application with full
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sources for ZLib, MiniZip and Objective-Zip, together with a unit test
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UI. The versions included are:
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- 1.2.7 for ZLib;
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- 1.1 for MiniZip;
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- latest version for Objective-Zip.
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Please note that ZLib and MiniZip are included here only to provide a
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complete and self-contained package, but they are copyrighted by their
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respective authors and redistributed on respect of their software
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license. Please refer to their websites (linked above) for more
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informations.
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Getting started
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---------------
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Please see GETTING_STARTED.
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License
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-------
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The library is distributed under the New BSD License.
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Version history
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---------------
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Version 0.8:
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- Updated ZLip to 1.2.7
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- Updated MiniZip to 1.1
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- Added method to get file name from a ZipFile instance
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Version 0.7.3:
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- Fixed memory leak in test app
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Version 0.7.2:
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- Added variant of writeFileInZipWithName that accepts also a file date
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- Fixed bug with date handling
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Version 0.7.1:
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- Fixed a bug in creation of an encrypted zip file
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Version 0.7.0:
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- Initial public beta release
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Compatibility
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-------------
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Version 0.8 has been tested with iOS from 4.2 to 5.1, but should be
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compatible with earlier versions too. Le me know of any issues that
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should arise.
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